Game Design Showdown: Sherlock Holmes


After watching the BBC’s excellent adaptation of Sir Arthur Conan Doyle’s Sherlock Holmes, I’ve been on the lookout for any other media that riffs on the same source material. I’ve settled on two games: Sherlock Holmes: Crimes and Punishments and Sherlock Holmes: Consulting Detective. In this post I will compare the two experiences, attempting to highlight what mystery games can learn from them in the future.